实验性anvil
anvil: "anvil"
实验性blockExplosion
blockExplosion: "blockExplosion"
实验性campfire
campfire: "campfire"
实验性charging
charging: "charging"
实验性contact
contact: "contact"
实验性drowning
drowning: "drowning"
实验性entityAttack
entityAttack: "entityAttack"
实验性entityExplosion
entityExplosion: "entityExplosion"
实验性fall
fall: "fall"
实验性fallingBlock
fallingBlock: "fallingBlock"
实验性fire
fire: "fire"
实验性fireTick
fireTick: "fireTick"
实验性fireworks
fireworks: "fireworks"
实验性flyIntoWall
flyIntoWall: "flyIntoWall"
实验性freezing
freezing: "freezing"
实验性lava
lava: "lava"
实验性lightning
lightning: "lightning"
实验性maceSmash
maceSmash: "maceSmash"
实验性magic
magic: "magic"
实验性magma
magma: "magma"
实验性none
none: "none"
实验性override
override: "override"
实验性piston
piston: "piston"
实验性projectile
projectile: "projectile"
实验性ramAttack
ramAttack: "ramAttack"
实验性selfDestruct
selfDestruct: "selfDestruct"
实验性sonicBoom
sonicBoom: "sonicBoom"
实验性soulCampfire
soulCampfire: "soulCampfire"
实验性stalactite
stalactite: "stalactite"
实验性stalagmite
stalagmite: "stalagmite"
实验性starve
starve: "starve"
实验性suffocation
suffocation: "suffocation"
实验性suicide
suicide: "suicide"
实验性temperature
temperature: "temperature"
实验性thorns
thorns: "thorns"
实验性void
void: "void"
实验性wither
wither: "wither"
Describes the source of damage from an Entity. 表示实体的伤害来源。