实验性
anvil
anvil: "anvil"
实验性
blockExplosion
blockExplosion: "blockExplosion"
实验性
campfire
campfire: "campfire"
实验性
charging
charging: "charging"
实验性
contact
contact: "contact"
实验性
drowning
drowning: "drowning"
实验性
entityAttack
entityAttack: "entityAttack"
实验性
entityExplosion
entityExplosion: "entityExplosion"
实验性
fall
fall: "fall"
实验性
fallingBlock
fallingBlock: "fallingBlock"
实验性
fire
fire: "fire"
实验性
fireTick
fireTick: "fireTick"
实验性
fireworks
fireworks: "fireworks"
实验性
flyIntoWall
flyIntoWall: "flyIntoWall"
实验性
freezing
freezing: "freezing"
实验性
lava
lava: "lava"
实验性
lightning
lightning: "lightning"
实验性
maceSmash
maceSmash: "maceSmash"
实验性
magic
magic: "magic"
实验性
magma
magma: "magma"
实验性
none
none: "none"
实验性
override
override: "override"
实验性
piston
piston: "piston"
实验性
projectile
projectile: "projectile"
实验性
ramAttack
ramAttack: "ramAttack"
实验性
selfDestruct
selfDestruct: "selfDestruct"
实验性
sonicBoom
sonicBoom: "sonicBoom"
实验性
soulCampfire
soulCampfire: "soulCampfire"
实验性
stalactite
stalactite: "stalactite"
实验性
stalagmite
stalagmite: "stalagmite"
实验性
starve
starve: "starve"
实验性
suffocation
suffocation: "suffocation"
实验性
suicide
suicide: "suicide"
实验性
temperature
temperature: "temperature"
实验性
thorns
thorns: "thorns"
实验性
void
void: "void"
实验性
wither
wither: "wither"
Describes the source of damage from an Entity. 表示实体的伤害来源。