类 ProjectileHitEntityAfterEventSignal实验性

Manages callbacks that are connected to when a projectile hits an entity.

方法

  • 实验性

    参数

    返回 void

    Removes a callback from being called when a projectile hits an entity.

    无法在只读模式下调用此函数,详见 WorldBeforeEvents

    This function can be called in early-execution mode.