实验性
Contains options for taming a rideable entity based on the entity that mounts it.
只读
拥有此组件的实体。若该实体已被移除,则为 undefined。
The entity that owns this component. The entity will be undefined if it has been removed.
使用时可能会抛出异常。
This property can throw when used.
InvalidEntityError
Returns true if the entity is tamed.
Returns true if the entity is tamed by a player.
返回组件是否有效。若组件的拥有者有效,并且组件需要的任何 额外验证也通过,则该组件被认为是有效的。
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
可选
Returns the player that has tamed the entity, or 'undefined' if entity is not tamed by a player.
Returns the id of player that has tamed the entity, or 'undefined' if entity is not tamed.
组件的标识符。 Identifier of the component.
静态
Whether to show effect particles when this entity is tamed.
Sets this rideable entity as tamed.
无法在只读模式下调用此函数,详见 WorldBeforeEvents。
This function can throw errors.
The player that this entity should be tamed by.
Returns true if the entity was tamed.
Sets this rideable entity as tamed by the given player.
Contains options for taming a rideable entity based on the entity that mounts it.