类 EntityStrengthComponent实验性

Defines the entity's ability to carry items. An entity with a higher strength would have higher potential carry capacity and more item slots.

层级 (查看层级一览)

属性

entity: Entity

拥有此组件的实体。若该实体已被移除,则为 undefined。

The entity that owns this component. The entity will be undefined if it has been removed.

使用时可能会抛出异常。

This property can throw when used.

InvalidEntityError

isValid: boolean

返回组件是否有效。若组件的拥有者有效,并且组件需要的任何 额外验证也通过,则该组件被认为是有效的。

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

max: number

Maximum strength of this entity, as defined in the entity type definition.

This property can throw when used.

typeId: string

组件的标识符。 Identifier of the component.

value: number

Current value of the strength component that has been set for entities.

This property can throw when used.

componentId: "minecraft:strength" = 'minecraft:strength'