Determines if an item can be used regardless of the entity
being at full health.
抛出
使用此属性时可能会抛出异常。
抛出
This property can throw when used.
只读实验性isValid
isValid:boolean
备注
返回组件是否有效。若组件的拥有者有效,并且组件需要的任何
额外验证也通过,则该组件被认为是有效的。
Returns whether the component is valid. A component is
considered valid if its owner is valid, in addition to any
addition to any additional validation required by the
component.
定义了与该实体交互以治疗它的方式。
Defines the interactions with this entity for healing it.