类 EntityColorComponent实验性

定义实体的颜色。仅对某些具有预定义颜色值的实体有效 (例如,羊、羊驼、潜影贝)。

Defines the entity's color. Only works on certain entities that have predefined color values (e.g., sheep, llama, shulker).

层级 (查看层级一览)

属性

entity: Entity

拥有此组件的实体。若该实体已被移除,则为 undefined。

The entity that owns this component. The entity will be undefined if it has been removed.

使用时可能会抛出异常。

This property can throw when used.

InvalidEntityError

isValid: boolean

返回组件是否有效。若组件的拥有者有效,并且组件需要的任何 额外验证也通过,则该组件被认为是有效的。

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

typeId: string

组件的标识符。 Identifier of the component.

value: number

此颜色的具体值。

Value of this particular color.

无法在只读模式下修改此属性,详见 WorldBeforeEvents

componentId: "minecraft:color" = 'minecraft:color'