类 EntityAddRiderComponent实验性

当添加此组件时,会使实体生成时带有指定类型的骑乘者。

When added, this component makes the entity spawn with a rider of the specified entityType.

层级 (查看层级一览)

属性

entity: Entity

拥有此组件的实体。若该实体已被移除,则为 undefined。

The entity that owns this component. The entity will be undefined if it has been removed.

使用时可能会抛出异常。

This property can throw when used.

InvalidEntityError

entityType: string

表示在特定条件下生成该实体时,作为骑乘者添加的实体类型。

The type of entity that is added as a rider for this entity when spawned under certain conditions.

This property can throw when used.

isValid: boolean

返回组件是否有效。若组件的拥有者有效,并且组件需要的任何 额外验证也通过,则该组件被认为是有效的。

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

spawnEvent: string

表示当骑乘者为该实体生成时,可选的触发骑乘者的生成事件。

Optional spawn event to trigger on the rider when that rider is spawned for this entity.

This property can throw when used.

typeId: string

组件的标识符。 Identifier of the component.

componentId: "minecraft:addrider" = 'minecraft:addrider'